|
|
 |
|
 |
Old Stone
Creating a Old Stone effect in Photoshop
|
|
Although I've created a (slightly dodgy) kind of
interface with this tutorial - you can use the same technique
to create text, or whatever you want.
The techniques I
have described are adaptable; you can use these to create a
whole variety of different textures and effects. Just change
some of the settings and experiment.
If your a beginner
the tutorial introduces layer effects, a layer mask, and a
clipping group. This time I'm going to go through each step in
detail so you can achieve exactly the same
effect. |
|
|
|
|
|
|
|
|
|
| 1 |
|
|
|
|
 |
|
Start with a new RGB file 300 by 500 pixels. White
background First we will create our "stone" texture on a
new layer. Make a new layer -Fill with 50% grey. Apply
gaussian noise, monochromatic, 18. Run Lighting Effects with any of the RGB
channels as the texture channel, see my screenshot for the
settings (its not too important that your settings are exactly
the same). This is just to create a "natural" base which we
are going to destroy in the next step!
|
|
|
|
|
|
|
|
|
|
| 2 |
|
|
|
|
 |
|
Now use the brush strokes - Spatter filter with the default
settings-Radius 10 smoothness 5.
Make a new layer and fill it with 50% grey again. Reset
the colors press D. Run the clouds filter then apply auto
levels to the clouds. Set this layer to Multiply 75% and merge it with the
stone layer below (control E). This will have created a kind
of random variation over the surface.
Because there are a lot of random factors introduced
with running some of the "gallery effects" filters you may
want to run them again a few times or tweak them to suit you.
|
|
|
|
|
|
|
|
|
|
| 3 |
|
|
|
|
 |
|
Now apply Levels (control
L) with the settings indicated left- the main
adjustment here is in the midtones. Adjust the Hue/saturation (control U) using the
colorise checkbox and use these settings: hue 70, saturation
10, and brightness 0. You should be left with something
similar to the detail on the left.
Apply a bevel and emboss layer effect (Set to
Inner bevel "smooth", depth 421, size 27, soften 12. Use Color
Dodge (opacity 63) as the highlight mode and Color Burn
(opacity 44 or higher if you like) for the shadow. If you're
using version 5 then you can still create a similar
effect.
|
|
|
|
|
|
|
|
|
|
| 4 |
|
|
|
|
 |
|
Now we are going to carve our stone into some kind of
shape. Take your chisel ... actually you don't need a chisel.
What you do is add a layer
mask to the "stone layer" by option clicking the
layer mask icon. This will completely mask the layer.
Choose the paintbrush tool with a hard edged brush at
100% opacity draw white into
the layer mask. Make sure the MASK is highlighted in the
layers palette while you do this. You can create any shape you
want in this way! Switch from white to black using the X key
to paint your shape in and out. This is the power of layer
masks - your shape will always be editable.
Give the
stone layer a drop shadow opacity 50, distance 13, spread 0,
size 13 and noise 10%. |
|
|
|
|
|
|
|
|
|
| 5 |
|
|
|
|
 |
|
Next we will create a new layer underneath the stone layer which will
provide a solid black base. Load the stone shape as a
selection (by control clicking the layer mask) and fill the
selection on the new layer with black.
Now go back to
the stone layer. Paint into the layer mask again this time
with black using a soft edged 10%
opacity brush. This will make some soft
indentations in the stone and should help make the bevel look
less artificial. |
|
|
|
|
|
|
|
|
|
| 6 |
|
|
|
|
 |
|
Now for the last step we are going to create some
ridges - these can be used for interface buttons or whatever
you want.
Create a new layer on the top and use the
line tool to make some black lines going across the surface (2
pixels wide). Now add another bevel and
emboss (outer bevel, smooth, depth 100, direction
down, size 5, soften 0) use Color Dodge again for the
highlights and Multiply for the shadows. You might want to
adjust the direction of the light slightly here - just uncheck
the "global light" box and fiddle with direction
pointer!
Now go to the layers palette and option click the narrow line between
the stone layer and the line layer. This creates a clipping group which will restrict
your bevelled lines to the contours of your stone shape.
I've added some text here too - but that's up to you!
|
|
|
|
|
|
|